I present my research projects on this page and you find links to my publications.
‘Who wants the pressure of being super all the time?’:
Mid-century modern fashions and their influence on costume development in The Incredibles and Incredibles 2
Film, Fashion & Consumption. Vol. 11(1), pp. 91-108
In this article, we examine period fashions in character costumes in the two Pixar/Disney computer-animated films, The Incredibles and Incredibles 2. These films have a strong mid-century modern design influence interwoven into the films’ narratives and aesthetic designs.
Representing Renaissance textures and colours digitally
Refashioning the Renaissance project blog
In this blogpost, I discuss how textures and colours are created as digital garments and how beneficial digital animation is for testing different Renaissance fabrics and colours.
Digital character costume design in computer-animated feature films
Aalto ARTS Books
This pioneering study brings attention to the role of costume design in animation. It explores how digitally animated costumes are designed through six exceptional computer-animated film productions that engaged a costume designer (Shrek, Shrek 2, Shrek the Third, Puss in Boots, Monster House, Big Hero 6).
There is a new profession in animation town
This blog post brought awareness of the importance of costume design and costume designer in animation.
Character costume portrayal and the multi-layered process of costume design in Snow White and the Seven Dwarfs
Snow White and the Seven Dwarfs. New Perspectives on Production, Reception, Legacy. Pallant, C. and Holliday C. (ed’s), London: Bloomsbury Academic. pp. 79-95.
Reconstructing the Minute Material of Early Modern Textiles: Maarit Kalmakurki on Clothing and Textile Studies in the Digital Age
Manchester University, Microscopic Records
This post explored some of the methodological choices of digital reconstruction of historical clothing.
Snow White and the Seven Dwarfs, Cinderella and Sleeping Beauty. The Components of Costume Design in Disney’s Early Hand-drawn Animations.
Animation: An Interdisciplinary Journal. Vol 13(1) pp.7-19
This article explored elements of costume design in the three classic Disney films. Article can be downloaded from HERE
Virtuaaliset hahmot, digitaaliset puvut. Pukusuunnittelu 3D-animaatioelokuvien tuotannoissa
Lähikuva. Vol 31 (4), pp.80-89.
Tämä artikkeli on ensimmäinen suomenkielinen tutkimus jossa esitellään digitaalisten hahmojen pukusuunnittelun osa-alueita tietokoneanimaatioelokuvissa.
The King and His Costumes. Discoveries in the archives of Gustaf III of Sweden
TD&T. Vol. 53(4), pp.39-51
For this article, I conducted archival research in the Royal Armory and Royal Opera in Stockholm. This work presents rare visual materials and analyses costumes during the reign of Gustaf III of Sweden (1746-1792).
Glamour: Famous Gowns of the Silver Screen
Studies in Costume & Performance, Vol 6 (2)
Exhibition review, Serlachius Museum Gustaf, Mänttä
26 September 2020‐10 January 2021
Curated by Cornelia Bujin, Italo Nunziata and Hannu Palosuo